For Squad server communities

Your Squad servers, under control.

Live roster and RCON, automod and shared bans, player history and match insights, Discord integration and typed config editors — for every server your community runs.

Free for one server · no card · connected in about five minutes

The Aquilon dashboard: server status, players online and recent activity

Everything an admin team needs

Built for Squad, from the roster to the ban list.

Live control

See the server the way your admins wish they could

Every player, squad and team, refreshed every couple of seconds. Warn, kick, ban or move someone in two clicks — with Community Ban List reputation and your own watchlist notes on the row, before you act.

  • Teams, squads and leaders as they actually are
  • Warn, kick, ban, demote or force-team from the row
  • Reputation and past sessions without leaving the page
Live roster: two teams, squads and per-player actions
Moderation

Bans that stick, and rules that enforce themselves

Bans are rows in a database, not lines in a file: searchable, revocable, each with its reason and the admin who made it. Automod runs strike chains — warn, then kick, then ban — and the Community Ban List gate turns known offenders away before they load in.

  • Temporary or permanent, with expiry handled for you
  • Strike chains that escalate on their own
  • Share your ban list with communities you trust
Ban list with reasons, sources and expiry
Insights

Know what your seeding actually does

Population by hour, match results by layer, teamkill rates, returning players and the leaderboards your community argues about — from your own servers' logs, with no third-party stats site in the middle.

  • When your servers fill, and when they empty
  • Which layers hold a full server
  • Who keeps coming back, and who left
Insights: population over time, layer results and leaderboards
People

Every player who ever joined, remembered

Playtime, sessions, name history, the countries they connect from and their Community Ban List record — for everyone who has set foot on your servers. Watchlist the ones you are unsure about, with notes the next admin on shift will actually read.

  • Playtime and session count for every player
  • Name history and the signals that catch alt accounts
  • A shared watchlist and private notes per player
People: every player with playtime, sessions, flags and CBL reputation
Chat & Discord

Searchable chat, and a Discord bot that does something

Squad's log files carry no chat at all, so Aquilon holds a persistent RCON socket to capture it — every message, searchable by player or phrase. Signed webhooks post the events you pick, and the bot runs slash commands as the admin who typed them.

  • Full chat history, searchable per player
  • Webhooks for bans, teamkills, seeding and crashes
  • Slash commands with your own permissions applied
Chat search filtered to one player

And the rest of the admin job

The parts nobody advertises, that you need on a bad night.

  • Watchlist and private notes on any player
  • An audit log of every admin action, exportable
  • Scoped API tokens for your own tooling
  • Scheduled in-game broadcasts, gated by population
  • A self-hosted node when your host locks RCON down
  • A live tactical map, read from the game itself
  • CSV export on every table
  • GDPR erasure and export tools built in
  • Two-factor auth, IP allowlists and role permissions
  • Typed Server.cfg and Admins.cfg editors over SFTP

Plans that scale with your servers

Every feature on every plan — you only pay for more servers and longer history.

Free

€0/mo
  • 1 server
  • 14 days of history
  • Every feature included
Get started

Starter

€9/mo
  • 2 servers
  • 90 days of history
  • Every feature included
Get started

Network

€59/mo
  • 15 servers
  • 2 years of history
  • Every feature included
Get started

Self-hosted node available for communities that run their own box. Prices in EUR, VAT excluded.

Questions worth asking first

What do I need to connect a server?

RCON host, port and password. Add SFTP credentials as well and Aquilon reads the log for match, kill and connection history. Nothing is installed on the game server — no plugins, no mods, no wrapper.

Will it work with my host?

If your host gives you RCON and file access, yes — most do. If they do not, run the self-hosted node on the same box: it connects outward to us, so there is nothing to open or forward.

Is handing over RCON safe?

Credentials are encrypted with AES-256-GCM, write-only from the browser, and decrypted only inside the worker that talks to your server. Every admin action lands in an audit log with a name against it.

What happens to player data?

Player IP addresses are never stored: the worker resolves a country and a keyed hash, then discards the address. Erasure and export tools are built in for GDPR requests, and your data is yours to take with you.

We only run one server. Is this overkill?

One server is free, permanently, with every feature on. Paid plans buy more servers and longer history, not features you were missing.

Do we have to use Discord?

Sign-in is Discord, because that is where Squad communities already are. Your admins keep the roles you give them here, whatever their Discord roles say.

Ready when you are.

Sign in with Discord and connect your first server in minutes.

Continue with Discord